It doesn't help with the initial skepticism when a game can't tack on selling points to the description. For science, let's dive into the deep anyway, but I'm not optimistic that this game will blow my mind. But at this point, titles like Swarm Grinder that don't offer any particular hooks or points of intrigue almost speak for themselves on overall gameplay. I may need to hold the cynicism until I've played the game. How many of these twin-stick action roguelike games will we get before someone tries to innovate the genre a little? Swarm Grinder is another title that follows the mantra, "if it ain't broke, don't fix it." Without even pressing a button, from the surface, the title already looks like a rinse and repeat of the genre, with only the developer's visual and mechanical flavors sprinkled into the mix.
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